First News From Leipzig GC 2007
It’s definitely an exciting day for Spore fan’s as the first news rolls in from the Leipzig Game Developers Conference 2007. To start it off, the Official Spore website has been updated to showcase two new videos which include great interviews with Spore developers and of course, new footage from Spore.
The first is the game footage with interviews and the second is the same footage sans-interviews.
GC 2007 Exclusive Trailer
GC 2007 Exclusive Trailer 2
As if that weren’t enough, Gamespot has posted an article detailing their impressions from their private half hour Spore demo behind closed doors.
The creature created during our presentation had four legs, two of which were inverted. It had two arms, it had spikes on its knees, its eyes were on what we would’ve assumed was the chest, and its mouth (beak, actually) was positioned high above its torso at the end of a long neck. In short, it looked like nothing we’ve ever seen before, but as our presentation progressed we got to see the ungodly creation walk, run, dance, sing, fight, and even re-enact a famous scene from 2001: A Space Odyssey by tossing a piece of wood up into the air in slow motion while orchestral music played in the background.
Worth a read and you can find it right here.
1up.com also posted an article detailing their impressions from their hands on experience with Spore.
Spore is finished. That’s the first thing I learn as I head in to my demo at the Leipzig Games Convention. Obviously, the game isn’t finished finished (as in ready to ship), but in terms of its offering, it’s all there — the game is complete. At this point, EA is spending the next several months paying attention to feedback from players to tweak and polish Spore for its release next Spring. But otherwise, it’s done.
Check out that article here.
And, of course, Gamespy has posted a great Spore preview.
Hearing about what Spore is all about and seeing it in action are two totally different experiences. After all, how can you even begin to comprehend a game where you start off as a simple microscopic organism and then evolve from there to a space-faring species out to explore and, perhaps, conquer, the cosmos? How would a game like this look? How would it even work? Wouldn’t it be grossly complicated? Today we got answers to all these questions and more during a short demo behind closed doors at the Leipzig Games Conference.
Give it a read here.
And as if all that first hand news and footage isn’t enough to keep us fans satiated, A heap of great new screenshots has been made available. Definitely worth a look!
Well, a big update today and that’s about it for now, stay tuned for more great stuff from Leipzig!

